Add an ETA for arrival of aircraft
under review
D
Daniel C
So much this pretty-please! When I send out planes I never know if they'll make it in time or if I should send a less-good-but-closer squad. So I have to save and, if I don't arrive in time, reload (and lose all progress during flight time). And a pilot would reasonably know 'it will take me X hours to get there'. - Corollary to that, getting an idea of how long you have to get to a timed thing. The count down circle is pretty but I need to be able to mouse over it to understand what it really means, otherwise it is useless.
G
George Velez
This would be a very helpful QOL feature improvement. Currently I have to save when a “haven is under attack” notification appears, dispatch an aircraft with a team, and hope it makes it to the haven on time. If it doesn’t, then I have to reload my save game and NOT do the above, and that is a waste of time whenever I have to do it. Knowing in advance if an aircraft & team will reach the haven on time to defend it, would save a lot of save scumming.
Rasyid
At last, I found the post about ETA stuff for Geoscope™!
I support this, but I prefer a clean telemetry screen display (just personal taste :D). Most important, readable format and easy to understand.
Last one but not least, since the game mechanic has day - night effect. Imho would be great if the Geoscope™ have more obvious day-night time transition. *Here's just some rough illustration. Thanks.
Sylvain Paquette
Further more.. a newly added HUD feedback system has been introduced by
ORRYX
v1.10 update. There might be some other tricks still to develop by them though.Anyhow.. --that-- associated with the
AssortedAdjustments
Mod has officially solved the whole ETA imbroglio, AFAIC.Thanks to everyone at Snapshot for listening. Took a fair amount of dev time but we (nearly) got it.
See comprehensive snapshot below..
Sylvain Paquette
I thought everyone should know about this! :)
Looks like a Modder managed to create a proper alternate HUD system that tracks down every Aircrafts straigth off the notifications stack.
Check it out from this Nexus link... (( https://www.nexusmods.com/phoenixpoint/mods/53 ))
PS; Too bad it's combined with a few "Cheating" features (altering default gameplay & ruleset) in a complex package of multiple other components.
ghazari
This is critical as well as quality of life feature
Fetchez_la_Vache
Supported!
Vit Barta
under review
We're currently investigating this issue with the possibility of making future changes. Issues marked 'under review' are not guaranteed to be actioned and will have their status updated once a decision is made.
Muttley
Can't stress how much this would help me, hope "feature will come in the future" part is sooner rather than later. Strategic value absolute.
Sylvain Paquette
Agreed! ;)
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