Enable Capture & Containment with Mind Control
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Dirk Bester
Is this not fixed in the current version? I mind controlled a siren, ending the mission, and the siren showed up in the capture list.
Vit Barta
Merged in a post:
Mind controlled enemies capture bug/issue
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Edward Deakin
To my mind it seems that mind controlled pandorans should be captured at the end of a battle (for the purposes of containment). Currently, they are treated as killed at the end of the battle. You can't paralyse mind controlled pandorans very easily, so why not just treat them as captured rather than killed?
FGK
mind controlled units should definetly be captured, everything else would be illogical.
Vit Barta
Merged in a post:
Don't end mission if last enemy is mind controlled
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Djoles77
I want to mind control enemy to take his weapon but if that is last enemy on the map mission ends automatically and I can't do that.
Another example why this is bad behavior is when I want to capture some panda. If I need to capture siren for research I wish to mind control it and put it on safe while I kill other pandas. But when I kill all other pandas (intentionally or if they die from bleeding) mission ends and siren is not captured. Normal would be that I can release siren from mind control and then paralyze it.
david Escher
At the very least, there needs to be some tip explaining that MC is not sufficient to capture, cause I bet a lot of people would assume things already work this way.
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Riovir
Agree to a degree: there needs to be a minimum will leftover from the MC-er for it to work. Enemies struggle against MC (there is a WP cost / turn).
Say, we have Bob, the Priest with 10 WP.
Scenario #1: MCs a puny crabman (costs 2WP/turn) which had 4WP -> nets 4 turns of free selfies and pantsing with the poor thing. Somebody wants to see that, just capture it off-camera!
Scenario #2: Scylla feeling rather sad with 6WP (costs some ungodly WP/turn) -> yeah, Ted you start poking it with the roofie-stick... What you get is a big mess, not a nice and tame spider-doggo pet.
Rogier van Vugt
I think this should be obvious. A MCed alien
must
be worth as much if not more after a win. What do they die of? Embarrassment? ;)Also: the items on such an opponent should be given to the player. They sure are not destroyed...
Setokaiva
A simple but effective change. Normally, I'd argue that paralyze and MC aren't the same thing, but they both end battles if the respective enemy they affect is the last one.
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Justin Williams
Bloody good idea!