Seriously, the whole game feels like it is suffering from power creep. Both on the player side, and the AI's side, everything is too powerful, too dangerous, and combined with small map sizes this leads to missions where everyone is on top of each other and the most viable tactic available to the player is to alpha strike your opponent on the 1st couple of turns.
There are separate threads appearing for some of the main culprits; rage burst, dash, mind control, and acid, but it's not just those; the whole system needs scaling back a couple of notches.